• -€100.00
ArtNet Pixel Controller - deskontroller LITE V3 192 universes
ArtNet Pixel Controller - deskontroller LITE V3 192 universes
ArtNet Pixel Controller - deskontroller LITE V3 192 universes
ArtNet Pixel Controller - deskontroller LITE V3 192 universes
ArtNet Pixel Controller - deskontroller LITE V3 192 universes
ArtNet Pixel Controller - deskontroller LITE V3 192 universes

ArtNet Pixel Controller - deskontroller LITE V3 192 universes

Maximum universe density for the largest canvases.

Pro-grade stability at scale.

Ideal for multi-storey façades and long ribbons.

192 Art-Net universes (98,304 channels).

 

General description

The flagship: LITE V3 – 192 universes. It outputs 98,304 channels (≈ 32,640 RGB pixels) with 34.2 FPS (normal) and 44.5 FPS (turbo).

Built for façades, domes, and 360° stages where universe density and large-scale visual coherence are critical.

One controller to coordinate everything and simplify the control room.

Integration & software (protocols, mapping, performance)

Full Art-Net I–IV with MADRIX, Resolume, MadMapper, TouchDesigner, GrandMA, MagicQ and media servers.

With 192U, drive macro surfaces while keeping motion smooth and multiple architectural planes in sync.

Outputs (output architecture)

8 RJ45 with 32 lines (clockless) / 16 (clocked), 8 adapters, 100 m CAT6.

Split by macro zones (façade A/B/C, dome, perimeter), keep universes contiguous for high-res mapping, and isolate lines for service without touching the rest.

The deskontroller lite v3 192U maximizes per-port mapping capacity:

32-output mode (6U/port): up to 1,020 RGB or 768 RGBW per output. Total: up to 32,640 RGB or 24,576 RGBW pixels.

16-output mode (12U/port): up to 2,040 RGB or 1,536 RGBW per output.

Fine-grained per-port mapping (6U/12U), mirror/clone, flexible distribution for large matrices and high-density elements.

5 V data; independent LED power; long UTP runs (environment-dependent).

Including 8x adapters RJ45 to terminal

Including 8x adapters RJ45 to terminal

4 Ports

6 universes by port

adapters connectors 4 ports deskontroller 160

2 Ports

12 universes by port

adapters connectors 2 ports deskontroller 160

Configuration & user experience

All setup happens in your browser (no drivers). Log in via IP to a clear UI with Network, Art-Net, Outputs, Color, and Status sections.

Network: fix IP/mask/gateway for your show VLAN or dedicated net.

Web UI that scales to 192U: network policies, universe blocks, per-output chipset/order, gamma for mixed inventories, and Status to watch FPS/packets. Pixel tests and Discover are essential to commission fast, snapshots for rollback.

Firmware, testing & maintenance

Under 1 minute to update. Standalone effects validate macro surfaces; Status digs into packet loss; Discover maps nodes across large networks. Electronics built for 24/7 and critical environments/changing weather.

Before showtime, built-in standalone tests (solids, chases, gradients) let you check zones without launching your media server; the Output Test walks pixel-by-pixel to find cuts, reversed order, or loose connectors. Real-time Status exposes FPS and packet health so you can tell whether an issue is network, patch, or LED. Designed for 24/7.

LED compatibility (strip types, voltages, mixing)

Universal mindset: 100+ ICs (WS/SK/APA/TM/UCS/LPD/HD-INK). 5 V data; 5/12/24 V power.

Mix RGB/RGBW across massive canvases with per-output color order/gamma. Plan injection and feeders to keep uniform luminance.

Full list of LED chipsets supported by deskontroller LITE V3

(Over 100 types of addressable digital LEDs; listed below by family or technical reference):

    • Series APA – APA102(C) (DotStar), APA104, APA106 (5mm/F5 y 8mm/F8), APA107, APA109

    • Custom – Custom 8-bit color protocols (normal and reverse polarity)

    • Series D – D705, D707, D708

    • Series DMX LED – DM412, DM413

    • Series CS/GE/GS – CS8812; GE8812, GE8822; GS8206, GS8208

    • Series HD/INK – HD107S; INK1002(B), INK1003

    • Series LC/LD – LC8805B, LC8808B, LC8812(B), LC8822, LC8823; LD1510 (versiones de 8 y 12 bits)

    • Series LPD – LPD1101, LPD1882, LPD1886, LPD6803, LPD6813, LPD8803, LPD8806

    • Series NS – NS107(S/SA), NS108(E)

    • Series P981x/P9883 – P9813, P9816, P9823 (5mm/F5 y 8mm/F8), P9883; PB3/4/5xxxxxx, (compatible protocols P); PD9823, PL9823

    • Series SC/SK – SC6803; SK6805, SK6812 (incl. NeoPixel), SK6813, SK6818, SK6822; SK9816; SK9822(A), SK9826

    • Series SM16xxx – SM16703, SM16704, SM16711, SM16716, SM16726

    • Series TM – TM1803, TM1804, TM1809, TM1812, TM1814, TM1825, TM1826, TM1829, TM1903, TM1913, TM1914, TM1925, TM1926

    • Series UCS – UCS1903, UCS1904; UCS2903, UCS2904, UCS2909, UCS2912; UCS3903; UCS512 (high and low speed); UCS5903; UCS6909, UCS6912; UCS7009; UCS8903; UCS9812

    • Series WS – WS2801, WS2803; WS2811, WS2812/NeoPixel, WS2812B, WS2812C, WS2812D (5mm); WS2812S; WS2813 (A, B, C, D); WS2814; WS2815; WS2818; WS2821 (high and low speed); WS2822 (high and low speed); WS2851

Quick comparison — deskontroller lite v3

Art-Net LED Pixel Controllers (RJ45 • 32 physical outputs)

ModelTotal universes
(DMX channels)
Universes per output
32 outs / 16 outs (V1)
Indicative max FPS**Theoretical pixels***
RGB / RGBW
Best forActions
LITE V3 — 32Uhighest FPS headroom32 (16,384 ch)1 / 2
512 / 1,024 ch per out
~1025,440 / 4,096Pilots, retail features, touring rigs; fast chases & on-camera work.
LITE V3 — 64U64 (32,768 ch)2 / 4
1,024 / 2,048 ch per out
~8010,880 / 8,192Medium-large walls, clubs and stages; balanced universes vs FPS.
LITE V3 — 96U96 (49,152 ch)3 / 6
1,536 / 3,072 ch per out
~6016,320 / 12,288Feature ceilings, festival décor, multi-zone retail lighting.
LITE V3 — 128U128 (65,536 ch)4 / 8
2,048 / 4,096 ch per out
~4821,760 / 16,384Large façades, immersive rooms, brand experiences.
LITE V3 — 160U160 (81,920 ch)5 / 10
2,560 / 5,120 ch per out
~3827,200 / 20,480Big shows, long runs, dense arrays where mapping efficiency matters.
LITE V3 — 192U192 (98,304 ch)6 / 12
3,072 / 6,144 ch per out
~3032,640 / 24,576Massive installs, stadium-scale canvases, XR/volume spaces.

All lite v3 models have 32 physical data outputs (RJ45). Enabling V1 mode (Setup → Outputs → “Enable V1 mode”) sets 16 outputs active, doubling universes per output while keeping the same total universes.
** Indicative maximum FPS with data-only strips (~800 kb/s). Actual caps depend on mapping per output, host PC and control software.
*** Universe math at 8-bit: ≈170 RGB or ≈128 RGBW pixels per universe.

Free Shipping - 24h

Made in Europe

5 year warranty

30 days money back guarantee

Common features

    • Integrated SPI controller: Ethernet to addressable LEDs (no extra hardware).

    • Web-based configuration & firmware updates (no drivers).

    • Art-Net/DMX compatibility with leading software

(Madrix, Resolume, MadMapper, TouchDesigner, VVVV, LightJams, etc.).

    • European build, CE/FCC, 5-year warranty.

Need technical help?

    • Getting Started (deskontroller.com)

    • Wiring & Power (deskontroller.com)

    • Pixel Protocols & IC index (deskontroller.com)

    • Troubleshooting & FAQ (deskontroller.com)

Read full documentation on deskontroller.com · See price & availability on this page or visit deskontroller.com for LITE V3 details.

Applications + Warranty & support

Perfect for XXL façades, domes, theme parks, immersive trails, and large-format festivals. Maximum capacity with centralized control and fewer boxes. 

Expert support for integration and best practices, fast shipping, and a 30-day return window. 

Art-Net™ Designed by and Copyright Artistic Licence Holdings Ltd.

 The Art-Net protocol documentation is copyright Artistic Licence Holdings Ltd.

All other company names and/or product names are trademarks and/or entered trademarks of their respective holders.

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