ArtNet Pixel Controller - deskontroller LITE V3 96 universes
    ArtNet Pixel Controller - deskontroller LITE V3 96 universes
    ArtNet Pixel Controller - deskontroller LITE V3 96 universes
    ArtNet Pixel Controller - deskontroller LITE V3 96 universes
    ArtNet Pixel Controller - deskontroller LITE V3 96 universes
    ArtNet Pixel Controller - deskontroller LITE V3 96 universes

    ArtNet Pixel Controller - deskontroller LITE V3 96 universes

    The sweet spot for complex scenic and architectural layouts.

    Solid performance with energetic content.

    EU build, CE/FCC, 5-year warranty.

    96 Art-Net universes (49,152 channels).

     

    General description

    The LITE V3 – 96 universes steps up resolution and coverage while staying responsive: 96 universes (49,152 channels ≈ 16,320 RGB pixels) at up to 63.8 FPS (normal) and 87.1 FPS (turbo). Ideal for mid/large festivals, 360° activations, TV, and interior architecture where you want more detail, wide backdrops, and volumetric effects with smooth transitions.

    Integration & software (protocols, mapping, performance)

    Speaks Art-Net I–IV and plugs right into MADRIX, Resolume, MadMapper, TouchDesigner, GrandMA, MagicQ, xLights, QLC+. With 96U, distribute content across layers (backdrop, columns, ceiling) and keep time-accurate hits; blend dense panels with long strips without losing cohesion.

    Outputs (output architecture)

    8 RJ45 → 32 lines (WS281x) / 16 (APA102). 8 adapters included; 100 m CAT6. Design by zones and sub-zones: assign contiguous universes to high-res matrices and dedicated lines to ambience; service and diagnostics per port.

    The deskontroller lite v3 96U supports 32 or 16 high-density outputs:

    32-output mode (3U/port): up to 510 RGB or 384 RGBW pixels per output. Total: up to 16,320 RGB or 12,288 RGBW pixels.

    16-output mode (6U/port): up to 1,020 RGB or 768 RGBW per output.

    Flexible mapping per port (3U/6U), copy/mirror per output, contiguous/interleaved distribution.

    5 V data; independent LED power; UTP up to 100 m (environment-dependent).

    Including 8x adapters RJ45 to terminal

    Including 8x adapters RJ45 to terminal

    4 Ports

    3 universes by port

    adapters connectors 4 ports deskontroller 160

    2 Ports

    6 universes by port

    adapters connectors 2 ports deskontroller 160

    Configuration & user experience

    Clean Web UI: network, 96U planning, per-line chipset/color order, global/per-output gamma, and Live Status. Pixel tests validate wiring at scale; Discover speeds multi-node rigs. Save profiles for tours/studios and replicate in minutes.

    Firmware, testing & maintenance

    Under 1 minute to update via browser. Standalone effects validate large areas without a media server; Status separates network/patch/LED issues; Discover maps the network. Stability for continuous operation in festivals and TV.

    LED compatibility (strip types, voltages, mixing)

    Covers 100+ ICs (WS/SK/APA/TM/UCS/LPD/HD-INK). Mix RGB/RGBW at 5/12/24 V with per-output gamma and color order to unify batches/panels and strips. Power injection on long runs to preserve brightness and color.

    Full list of LED chipsets supported by deskontroller LITE V3

    (Over 100 types of addressable digital LEDs; listed below by family or technical reference):

        • Series APA – APA102(C) (DotStar), APA104, APA106 (5mm/F5 y 8mm/F8), APA107, APA109

        • Custom – Custom 8-bit color protocols (normal and reverse polarity)

        • Series D – D705, D707, D708

        • Series DMX LED – DM412, DM413

        • Series CS/GE/GS – CS8812; GE8812, GE8822; GS8206, GS8208

        • Series HD/INK – HD107S; INK1002(B), INK1003

        • Series LC/LD – LC8805B, LC8808B, LC8812(B), LC8822, LC8823; LD1510 (versiones de 8 y 12 bits)

        • Series LPD – LPD1101, LPD1882, LPD1886, LPD6803, LPD6813, LPD8803, LPD8806

        • Series NS – NS107(S/SA), NS108(E)

        • Series P981x/P9883 – P9813, P9816, P9823 (5mm/F5 y 8mm/F8), P9883; PB3/4/5xxxxxx, (compatible protocols P); PD9823, PL9823

        • Series SC/SK – SC6803; SK6805, SK6812 (incl. NeoPixel), SK6813, SK6818, SK6822; SK9816; SK9822(A), SK9826

        • Series SM16xxx – SM16703, SM16704, SM16711, SM16716, SM16726

        • Series TM – TM1803, TM1804, TM1809, TM1812, TM1814, TM1825, TM1826, TM1829, TM1903, TM1913, TM1914, TM1925, TM1926

        • Series UCS – UCS1903, UCS1904; UCS2903, UCS2904, UCS2909, UCS2912; UCS3903; UCS512 (high and low speed); UCS5903; UCS6909, UCS6912; UCS7009; UCS8903; UCS9812

        • Series WS – WS2801, WS2803; WS2811, WS2812/NeoPixel, WS2812B, WS2812C, WS2812D (5mm); WS2812S; WS2813 (A, B, C, D); WS2814; WS2815; WS2818; WS2821 (high and low speed); WS2822 (high and low speed); WS2851

    Quick comparison — deskontroller lite v3

    Art-Net LED Pixel Controllers (RJ45 • 32 physical outputs)

    ModelTotal universes
    (DMX channels)
    Universes per output
    32 outs / 16 outs (V1)
    Indicative max FPS**Theoretical pixels***
    RGB / RGBW
    Best forActions
    LITE V3 — 32Uhighest FPS headroom32 (16,384 ch)1 / 2
    512 / 1,024 ch per out
    ~1025,440 / 4,096Pilots, retail features, touring rigs; fast chases & on-camera work.
    LITE V3 — 64U64 (32,768 ch)2 / 4
    1,024 / 2,048 ch per out
    ~8010,880 / 8,192Medium-large walls, clubs and stages; balanced universes vs FPS.
    LITE V3 — 96U96 (49,152 ch)3 / 6
    1,536 / 3,072 ch per out
    ~6016,320 / 12,288Feature ceilings, festival décor, multi-zone retail lighting.
    LITE V3 — 128U128 (65,536 ch)4 / 8
    2,048 / 4,096 ch per out
    ~4821,760 / 16,384Large façades, immersive rooms, brand experiences.
    LITE V3 — 160U160 (81,920 ch)5 / 10
    2,560 / 5,120 ch per out
    ~3827,200 / 20,480Big shows, long runs, dense arrays where mapping efficiency matters.
    LITE V3 — 192U192 (98,304 ch)6 / 12
    3,072 / 6,144 ch per out
    ~3032,640 / 24,576Massive installs, stadium-scale canvases, XR/volume spaces.

    All lite v3 models have 32 physical data outputs (RJ45). Enabling V1 mode (Setup → Outputs → “Enable V1 mode”) sets 16 outputs active, doubling universes per output while keeping the same total universes.
    ** Indicative maximum FPS with data-only strips (~800 kb/s). Actual caps depend on mapping per output, host PC and control software.
    *** Universe math at 8-bit: ≈170 RGB or ≈128 RGBW pixels per universe.

    Free Shipping - 24h

    Made in Europe

    5 year warranty

    30 days money back guarantee

    Common features

        • Integrated SPI controller: Ethernet to addressable LEDs (no extra hardware).

        • Web-based configuration & firmware updates (no drivers).

        • Art-Net/DMX compatibility with leading software

    (Madrix, Resolume, MadMapper, TouchDesigner, VVVV, LightJams, etc.).

        • European build, CE/FCC, 5-year warranty.

    Need technical help?

        • Getting Started (deskontroller.com)

        • Wiring & Power (deskontroller.com)

        • Pixel Protocols & IC index (deskontroller.com)

        • Troubleshooting & FAQ (deskontroller.com)

    Read full documentation on deskontroller.com · See price & availability on this page or visit deskontroller.com for LITE V3 details.

    Applications + Warranty & support

    Aimed at festivals, corporate shows, TV/streaming, and interactive exhibits with large LED backdrops. More universes = more detail without losing responsiveness. 

    Art-Net™ Designed by and Copyright Artistic Licence Holdings Ltd.

     The Art-Net protocol documentation is copyright Artistic Licence Holdings Ltd.

    All other company names and/or product names are trademarks and/or entered trademarks of their respective holders.

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