deskontroller LITE V3 - Art-Net Pixel Controller 160 Universes

Regular price: €1,150.00 (Save €50.00)
Price: €1,100.00
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High mapping density for large surface areas and many active zones.

32 physical outputs · 160 Art-Net universes · 81,920 channels · up to 27,200 RGB pixels.

For large facades, immersive spaces, large-format scenic design and projects where total pixel capacity and density matter more than peak refresh rate.

In stock · Free 24h shipping · EU built · 5-year warranty.

Top-range project guidance

Considering the 160U for a high-capacity project?

The deskontroller LITE V3 160U is one of the upper models in the range and is usually selected for projects where total pixel load, system structure and output distribution should be checked carefully before ordering.

  • Total universes, pixel count or density expected across the installation
  • Software, Art-Net workflow or control environment
  • Application type: facade, immersive, stage, broadcast or other large-scale setup
  • Any key point such as RGBW, refresh priorities or longer distribution runs

If your project is already moving into this range, we recommend confirming the model and overall structure before purchase so the system is sized correctly from the start.

Technical information and support

This product page helps you choose the right model. If you need configuration details, pixel protocols, wiring guidance, downloads or deeper support content, you can open the full technical documentation on deskontroller.com.

Recommended use

What the 160U is and where it fits best

The deskontroller LITE V3 160U is built for demanding, large-scale projects where both total capacity and per-output density need to be high. With 5 universes per output in normal mode, it sits just below the top of the range and is the right choice when 128U headroom is no longer sufficient.

Compared to the 128U, this model steps up significantly in total universes and per-line load, making it well suited for large facades, high-load scenic work, immersive attractions and complex multi-zone installations where headroom is critical.

  • Large facades and high-pixel-density surfaces
  • Immersive attractions and wide-surface installations
  • Complex multi-zone projects where 128U headroom is not enough
  • Users who want near-maximum capacity without committing to the top-of-range 192U
Indicative real capacity

What this model delivers

In the LITE V3 range, the 160U delivers near-top capacity with high output density:

Universes
160U
Max. FPS
~38
Approx. RGB
27,200
Approx. RGBW
20,480

In normal mode, this model works with 5 universes per output. In V1 / clock, it moves to 10 universes per active output, while keeping the same total 160 universes in the controller.

In practical terms, the 160U fits when you need high total capacity and high per-output density, and the project cannot afford to run short on headroom.

Upgradeable capacity

Upgrade later if your project needs more capacity

Start with the model that fits your project today. deskontroller LITE V3 models from 32U to 160U can be upgraded later to a higher-capacity model, up to 192U, by upgrade key and without replacing the hardware.

The upgrade increases the available universes and model capacity. It does not change the physical output layout: the controller keeps the same hardware platform and the same output distribution logic.

The hardware warranty remains linked to the original purchase date of the unit.

Physical architecture

How outputs are distributed in a real installation

The deskontroller LITE V3 uses the same physical architecture across the whole range: 8 RJ45 output connectors that, through adapters, let you work with up to 32 physical data lines.

In real-world installations, the logic is straightforward: from the controller you run CAT6 UTP to the adapter, and from there you connect the pixel line or lines depending on the operating mode of that port.

  • Up to 100 metres of CAT6 UTP between the deskontroller and the adapter, depending on installation conditions
  • Normal mode: up to 4 outputs per RJ45 connector
  • V1 or clocked families: 2 active outputs per RJ45 connector
  • The physical architecture stays the same across all models; what changes is the number of universes per output

This approach helps distribute the installation more cleanly, avoid unnecessary concentration on each line, and take advantage of one of the key strengths of the system: 32 physical outputs to distribute load with a clear installation strategy.

Physical architecture — RJ45 outputs, CAT6 UTP cable and RJ45-to-terminal adapter in deskontroller LITE V3
Normal mode vs V1

Universes per output in the 160U

On the 160U, line density reaches a high point in the range. With 5 universes per output in normal mode, this model is built for projects where both total capacity and per-line load need to be substantial.

Mode Active outputs per RJ45 Universes per output Approx. capacity per output
Normal mode 4 5 universes ~850 RGB or ~640 RGBW
V1 / clock 2 10 universes ~1,700 RGB or ~1,280 RGBW

This model is especially useful when 128U capacity is not enough and the project needs the next clear step up before considering the top-of-range 192U.

In normal mode, the adapter delivers 4 outputs using D1, D2, D3 and D4. In V1 or clock mode, it works with 2 active outputs using D1 and D2.

The key idea is simple: the physical architecture does not change; what changes is how many universes each output can carry depending on the model.

Normal mode vs V1 / clock mode on the RJ45-to-terminal adapter for deskontroller LITE V3
Art-Net workflow

Integration with standard software and Web UI

The deskontroller LITE V3 160U is designed to integrate into standard Art-Net workflows without forcing you into proprietary software or drivers.

  • Browser-based setup through the unit Web UI
  • Standard Art-Net workflow with widely used industry software
  • No dependency on a closed software ecosystem
  • Useful for integrators, rental, AV, studios and professional projects

If you need to validate the software side, review the setup guides for network interface, target IP, universe range, FPS and patch structure.

deskontroller LITE V3 Web UI and standard Art-Net workflow with compatible software
LED compatibility

Compatible with the LED pixel families commonly used in real projects

The system is compatible with a wide range of LED pixel families used in professional integration, including clockless and clocked options, in both RGB and RGBW configurations.

  • Compatible with over 100 IC families
  • Support for clockless and clocked signal types
  • Works with RGB and RGBW strips or pixels
  • LED power supply is independent from the controller
  • Protocol family, colour order and RGB/RGBW mode are configured globally on the unit

For compatibility details, IC families and protocol selection criteria, see the dedicated guide on deskontroller.com.

Quick summary

Data signal
SPI
LED families
100+
Types
Clockless / Clocked
Colour
RGB / RGBW

Help refine the choice

If you want to validate this model within the range, check output distribution or plan future capacity, these are the most useful routes.

Range comparison

What changes as you move up the range

The whole range shares the same physical architecture. What changes from one model to another is the total number of universes, the approximate capacity per output and the balance between distribution and load.

Model Universes Max. FPS Approx. RGB Approx. RGBW Normal mode V1 / clock Focus
32U 32 ~102 5,440 4,096 1 universe/output 2 universes/output Highest FPS headroom
64U 64 ~80 10,880 8,192 2 universes/output 4 universes/output Balanced capacity step
96U 96 ~60 16,320 12,288 3 universes/output 6 universes/output Mid-range capacity balance
128U 128 ~48 21,760 16,384 4 universes/output 8 universes/output Large-format capacity
160UCurrent 160 ~38 27,200 20,480 5 universes/output 10 universes/output High-capacity projects
192U 192 ~30 32,640 24,576 6 universes/output 12 universes/output Maximum capacity in the range
European manufacturer

Art-Net hardware for serious installations, with real support

The deskontroller LITE V3 160U is built for integrators, lighting professionals, rental, AV and studios that need an Art-Net controller that is clear to configure, stable in the installation and easy to document.

It keeps the approach that defines the deskontroller range: 32 physical outputs, Web UI setup, no dedicated software required, European manufacturing and a 5-year warranty.

Trust signals

  • Made in Europe
  • 5-year warranty on deskontroller products
  • Architecture designed to distribute load more cleanly
  • Compatible with standard Art-Net workflows
  • Documentation and technical support available

  • Reference
    DKLITEV3-160
  • MPN
    DKLITEV3-160
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