ArtNet Pixel Controller - deskontroller LITE V3 32 universes
    ArtNet Pixel Controller - deskontroller LITE V3 32 universes
    ArtNet Pixel Controller - deskontroller LITE V3 32 universes
    ArtNet Pixel Controller - deskontroller LITE V3 32 universes
    ArtNet Pixel Controller - deskontroller LITE V3 32 universes
    ArtNet Pixel Controller - deskontroller LITE V3 32 universes

    ArtNet Pixel Controller - deskontroller LITE V3 32 universes

    Built for speed: the highest refresh headroom in the family for fast chases and camera-friendly looks.

    Compact for touring and pop-up rigs.

    Ideal for retail features, XR pilots, and shoots.

    32 Art-Net universes (16,384 channels).

     

    General description

    The deskontroller LITE V3 – 32 universes is a compact, fast, and precise Art-Net DMX controller for small to mid-size LED projects where visual smoothness is critical. It drives 32 universes (16,384 channels ≈ 5,440 RGB pixels) at up to 102 FPS, delivering quick chases, silky transitions, and on-camera results with zero flicker. Its integrated SPI removes extra boxes and latency, while the rugged, lightweight build fits touring, retail, XR, and stage/film work. Designed and made in Europe under ISO9001, it’s the ideal entry point to professional pixel mapping—serious performance, simple integration, and room to grow.

    Integration & software (protocols, mapping, performance)

    Full Art-Net I–IV support for instant integration with familiar toolchains: MADRIX, Resolume, MadMapper, TouchDesigner, MA/GrandMA (via Art-Net), Chamsys MagicQ, xLights, QLC+, Jinx!, and more. Patch your 32 universes and go—the controller ingests Art-Net, converts to SPI, and feeds each line with frame-accurate timing. With headroom up to 102 FPS, you get aggressive effects at low latency and reliable on-camera looks. If you’re coming from a classic DMX/Art-Net workflow, it’s a plug-in path to pixel mapping without changing tools.

    Outputs (output architecture)

    Engineered for tidy, scalable rigs, LITE V3 provides 8× RJ45 delivering 32 SPI data lines for clockless LEDs (WS281x) or 16 lines for clocked types (e.g., APA102/HD107). You get 8 RJ45-to-terminal adapters to land strips, nodes or matrices without soldering, and up to 100 m CAT6 to the first pixel—so you can centralize the controller and fan out to zones with long home-runs and a clean rack. This topology eases service (each line labeled), enables per-zone universe planning, and reduces failure points versus multi-box setups. Bottom line: clean wiring, minimal latency, and an installation that holds up in the real world.

    32-output mode (1U/port): up to 32 strips with 170 RGB pixels or 128 RGBW pixels per output. Total: up to 5,440 RGB or 4,096 RGBW pixels.

    16-output mode (2U/port): up to 16 strips with 340 RGB or 256 RGBW pixels per output (universes paired per port).

    Including 8x adapters RJ45 to terminal

    Including 8x adapters RJ45 to terminal

    4 Ports

    1 universe by port

    adapters connectors 4 ports deskontroller 160

    2 Ports

    2 universes by port

    adapters connectors 2 ports deskontroller 160

    Configuration & user experience

    All setup happens in your browser (no drivers). Log in via IP to a clear UI with Network, Art-Net, Outputs, Color, and Status sections.

    Network: fix IP/mask/gateway for your show VLAN or dedicated net.

    Art-Net: define and number your 32 universes, subnet/net, and assignment order; document your patch right on the device.

    Outputs: choose chipset per port/line, color order, max brightness, and stream contiguous universes for strips/panels that span multiple.

    Color: tune gamma/balance to unify different batches/formats and nail your intended look.

    Status: live monitor of FPS and signal health to spot bottlenecks immediately.

    Firmware, testing & maintenance

    Staying current takes seconds: the web updater flashes new firmware in under 1 minute, bringing optimizations, new IC support, and stability improvements—no special cables needed. Before showtime, built-in standalone tests (solids, chases, gradients) let you check zones without launching your media server; the Output Test walks pixel-by-pixel to find cuts, reversed order, or loose connectors. Real-time Status exposes FPS and packet health so you can tell whether an issue is network, patch, or LED. Designed for 24/7, hardware protections and thermal behavior keep it steady under load. Best practice: keep firmware current, document the patch on-device, and export configs as backups. If something drifts, revert in seconds—and the show keeps running.

    LED compatibility (strip types, voltages, mixing)

    Supports 100+ addressable ICs: WS (WS2811/12/15/18…), SK (SK6812/6805…), APA (APA102/DotStar/APA104), TM, UCS, LPD, HD/INK, and more. Data logic at 5 V; power your LEDs at 5/12/24 V as required. Set chipset and color order (RGB, GRB, RGBW…) per output for a unified look. Per-output gamma correction helps match batches, smooth gradients, and calibrate whites. For long runs or high density, pair CAT6 with power injection at strategic points to keep brightness and color consistent across the canvas.

    Full list of LED chipsets supported by deskontroller LITE V3

    (Over 100 types of addressable digital LEDs; listed below by family or technical reference):

        • Series APA – APA102(C) (DotStar), APA104, APA106 (5mm/F5 y 8mm/F8), APA107, APA109

        • Custom – Custom 8-bit color protocols (normal and reverse polarity)

        • Series D – D705, D707, D708

        • Series CS/GE/GS – CS8812; GE8812, GE8822; GS8206, GS8208

        • Series HD/INK – HD107S; INK1002(B), INK1003

        • Series LC/LD – LC8805B, LC8808B, LC8812(B), LC8822, LC8823; LD1510 (versiones de 8 y 12 bits)

        • Series LPD – LPD1101, LPD1882, LPD1886, LPD6803, LPD6813, LPD8803, LPD8806

        • Series NS – NS107(S/SA), NS108(E)

        • Series P981x/P9883 – P9813, P9816, P9823 (5mm/F5 y 8mm/F8), P9883; PB3/4/5xxxxxx, (compatible protocols P); PD9823, PL9823

        • Series SC/SK – SC6803; SK6805, SK6812 (incl. NeoPixel), SK6813, SK6818, SK6822; SK9816; SK9822(A), SK9826

        • Series SM16xxx – SM16703, SM16704, SM16711, SM16716, SM16726

        • Series TM – TM1803, TM1804, TM1809, TM1812, TM1814, TM1825, TM1826, TM1829, TM1903, TM1913, TM1914, TM1925, TM1926

        • Series UCS – UCS1903, UCS1904; UCS2903, UCS2904, UCS2909, UCS2912; UCS3903; UCS512 (high and low speed); UCS5903; UCS6909, UCS6912; UCS7009; UCS8903; UCS9812

        • Series WS – WS2801, WS2803; WS2811, WS2812/NeoPixel, WS2812B, WS2812C, WS2812D (5mm); WS2812S; WS2813 (A, B, C, D); WS2814; WS2815; WS2818; WS2821 (high and low speed); WS2822 (high and low speed); WS2851

    Quick comparison — deskontroller LITE V3

    Art-Net LED Pixel Controllers (RJ45 • 32 physical outputs)

    LITE V3 — 32Uhighest FPS headroom

    32 universes · 16,384 DMX channels total

    Total universes
    32 (16,384 ch)
    Universes per output
    1 / 2 (32 outs / 16 outs V1)
    Indicative max FPS**
    ~102
    Theoretical pixels (device)***
    5,440 / 4,096
    RGB / RGBW
    Pixels per output (approx.) 32 outputs: ~170 RGB / ~128 RGBW 16 outputs (V1): ~340 RGB / ~256 RGBW

    LITE V3 — 64U

    64 universes · 32,768 DMX channels total

    Total universes
    64 (32,768 ch)
    Universes per output
    2 / 4 (32 outs / 16 outs V1)
    Indicative max FPS**
    ~80
    Theoretical pixels (device)***
    10,880 / 8,192
    RGB / RGBW
    Pixels per output (approx.) 32 outputs: ~340 RGB / ~256 RGBW 16 outputs (V1): ~680 RGB / ~512 RGBW

    LITE V3 — 96U

    96 universes · 49,152 DMX channels total

    Total universes
    96 (49,152 ch)
    Universes per output
    3 / 6 (32 outs / 16 outs V1)
    Indicative max FPS**
    ~60
    Theoretical pixels (device)***
    16,320 / 12,288
    RGB / RGBW
    Pixels per output (approx.) 32 outputs: ~510 RGB / ~384 RGBW 16 outputs (V1): ~1,020 RGB / ~768 RGBW

    LITE V3 — 128U

    128 universes · 65,536 DMX channels total

    Total universes
    128 (65,536 ch)
    Universes per output
    4 / 8 (32 outs / 16 outs V1)
    Indicative max FPS**
    ~48
    Theoretical pixels (device)***
    21,760 / 16,384
    RGB / RGBW
    Pixels per output (approx.) 32 outputs: ~680 RGB / ~512 RGBW 16 outputs (V1): ~1,360 RGB / ~1,024 RGBW

    LITE V3 — 160U

    160 universes · 81,920 DMX channels total

    Total universes
    160 (81,920 ch)
    Universes per output
    5 / 10 (32 outs / 16 outs V1)
    Indicative max FPS**
    ~38
    Theoretical pixels (device)***
    27,200 / 20,480
    RGB / RGBW
    Pixels per output (approx.) 32 outputs: ~850 RGB / ~640 RGBW 16 outputs (V1): ~1,700 RGB / ~1,280 RGBW

    LITE V3 — 192U

    192 universes · 98,304 DMX channels total

    Total universes
    192 (98,304 ch)
    Universes per output
    6 / 12 (32 outs / 16 outs V1)
    Indicative max FPS**
    ~30
    Theoretical pixels (device)***
    32,640 / 24,576
    RGB / RGBW
    Pixels per output (approx.) 32 outputs: ~1,020 RGB / ~768 RGBW 16 outputs (V1): ~2,040 RGB / ~1,536 RGBW

    All lite v3 models have 32 physical data outputs (RJ45). Enabling V1 mode (Setup → Outputs → “Enable V1 mode”) sets 16 outputs active, doubling universes per output while keeping the same total universes.
    ** Indicative maximum FPS with data-only strips (~800 kb/s). Actual caps depend on mapping per output, host PC and control software.
    *** Universe math at 8-bit: ≈170 RGB or ≈128 RGBW pixels per universe.

    Free shipping 24h

    Free Shipping - 24h

    Made in Europe

    Made in Europe

    5 year warranty

    5 year warranty

    30 days money back guarantee

    30 days money back guarantee

    Common features

        • Integrated SPI controller: Ethernet to addressable LEDs (no extra hardware).

        • Web-based configuration & firmware updates (no drivers).

        • Art-Net/DMX compatibility with leading software

    (Madrix, Resolume, MadMapper, TouchDesigner, VVVV, LightJams, etc.).

        • European build, CE/FCC, 5-year warranty.

    Need technical help?

        • Getting Started (deskontroller.com)

        • Wiring & Power (deskontroller.com)

        • Pixel Protocols & IC index (deskontroller.com)

        • Troubleshooting & FAQ (deskontroller.com)

    Read full documentation on deskontroller.com · See price & availability on this page or visit deskontroller.com for LITE V3 details.

    Applications + Warranty & support

    A great fit for retail (live windows, experiential POP), boutique events and mid-size rooms (backdrops, DJ booths), XR/film with flicker-free content, and compact architectural work (lobbies, small façades, sculptures). High framerate nails hits and transitions, the portable form speeds load-ins, and flexible universes let you zone everything from a single node. All with the confidence of European manufacturing, CE/FCC compliance, and an official 5-year warranty. Expert support for integration and best practices, fast shipping, and a 30-day return window. More impact with less hardware, lower risk, and a partner that has your back.

    Art-Net™ Designed by and Copyright Artistic Licence Holdings Ltd.

     The Art-Net protocol documentation is copyright Artistic Licence Holdings Ltd.

    All other company names and/or product names are trademarks and/or entered trademarks of their respective holders.

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