• -€31.00
ArtNet Pixel Controller - deskontroller LITE V3 64 universes
ArtNet Pixel Controller - deskontroller LITE V3 64 universes
ArtNet Pixel Controller - deskontroller LITE V3 64 universes
ArtNet Pixel Controller - deskontroller LITE V3 64 universes

deskontroller LITE V3 — 64 universes Art-Net Pixel Controller

More capacity, more zones, and more room to grow without losing smooth playback.

64 Art-Net universes · 32,768 channels · up to 10,880 RGB pixels.

Ideal for stages, clubs, mid-size to large venues, immersive installations, and pixel mapping projects that need more outputs, more density, and more total capacity than the 32U.

In stock · Free shipping 24h · Made in Europe · 5-year warranty.

DKLITEV3-64
1
€739.00 €770.00 -€31.00

 

Technical information and support

This product page helps you choose the right model. If you need configuration details, pixel protocols, wiring guidance, downloads, or deeper support content, you can open the full technical documentation on deskontroller.com.

Recommended use

What the 64U is and where it fits best

The deskontroller LITE V3 64U is the natural next step in the range when the project needs more capacity per output without giving up the same physical architecture of up to 32 data outputs.

Compared with the 32U, this version keeps the same installation logic, but allows more universes per line, making it a better fit when each strip, fixture, or zone needs more load before moving to higher models.

  • Installations with less need to split lines and more need for capacity per output
  • Projects where a clear architecture still matters, but each active line needs more load
  • Integrations with strips or pixels that already exceed the natural distribution of the 32U
  • Setups that need a balance between physical distribution and higher density per output
Indicative real capacity

What this model delivers

In the LITE V3 range, the 64U brings a clear jump in total capacity and universes per output:

Universes
64U
Max. FPS
~80
Approx. RGB
10,880
Approx. RGBW
8,192

In normal mode, this model works with 2 universes per output. In V1 / clock, it moves to 4 universes per active output, while keeping the same total 64 universes in the controller.

In practical terms, the 64U is the right option when you want to keep a clear output structure but need more capacity per line than the 32U can provide.

Physical architecture

How outputs are distributed in a real installation

The deskontroller LITE V3 uses the same physical architecture across the whole range: 8 RJ45 output connectors that, through adapters, let you work with up to 32 physical data lines.

In real-world installations, the logic is straightforward: from the controller you run CAT6 UTP to the adapter, and from there you connect the pixel line or lines depending on the operating mode of that port.

  • Up to 100 metres of CAT6 UTP between the deskontroller and the adapter, depending on the installation
  • Normal mode: up to 4 outputs per RJ45 connector
  • V1 or clocked families: 2 active outputs per RJ45 connector
  • The physical architecture stays the same; what changes between models is the universe capacity per output

This approach helps distribute the installation more cleanly, avoid unnecessary concentration on each line, and take advantage of one of the key strengths of the system: 32 physical outputs to distribute load with real criteria.

Physical architecture of RJ45 outputs, CAT6 UTP cable and RJ45-to-terminal adapter in deskontroller LITE V3
Normal mode vs V1

Universes per output in the 64U

In the 64U, the key shift is no longer just keeping many active lines, but getting more universes per output without changing the physical architecture of the system.

ModeActive outputs per RJ45Universes per outputApprox. capacity per output
Normal mode42 universes~340 RGB or ~256 RGBW
V1 / clock24 universes~680 RGB or ~512 RGBW

This model is especially useful when you need more capacity per line, but without moving yet into the higher-density territory of the 96U, 128U, or above.

In normal mode, the adapter delivers 4 outputs using D1, D2, D3 and D4. In V1 or clock, it works with 2 active outputs using D1 and D2.

The key idea is simple: the physical architecture does not change; what changes is how many universes each output can carry depending on the model.

Comparison between normal mode and V1 or clock mode in the RJ45-to-terminal adapter of deskontroller LITE V3
Art-Net workflow

Integration with standard software and Web UI

The deskontroller LITE V3 64U is designed to integrate into standard Art-Net workflows without forcing you into proprietary software.

  • Browser-based setup through the unit Web UI
  • Standard Art-Net workflow with widely used industry software
  • No dependency on a closed software ecosystem
  • Built for integrators, rental, AV, studios, and professional projects

If you need to review compatible software, network structure, or step-by-step setup, the full documentation is available on deskontroller.com.

deskontroller LITE V3 Web UI and standard Art-Net workflow with compatible software
LED compatibility

Compatible with the LED pixel families commonly used in real projects

The system is compatible with a wide range of LED pixel families used in professional integration, including clockless and clocked options, in both RGB and RGBW configurations.

  • Compatibility with more than 100 IC families
  • Support for clockless and clocked signal types
  • Works with RGB and RGBW strips or pixels
  • LED power is independent from the controller
  • Protocol family, colour order, and RGB/RGBW mode are configured globally on the unit

For compatibility details, IC families, and protocol selection criteria, see the dedicated guide on deskontroller.com.

Quick summary
Signal
SPI
LED families
100+
Types
Clockless / Clocked
Colour
RGB / RGBW
Range comparison

What changes as you move up the range

The whole range shares the same physical architecture. What changes from one model to another is the total number of universes, the approximate capacity per output, and the balance between distribution and load.

ModelUniversesMax. FPSApprox. RGBApprox. RGBWNormal modeV1 / clockFocus
32U32~1025,4404,0961 universe/output2 universes/outputMaximum line distribution
64U Current64~8010,8808,1922 universes/output4 universes/outputMore load per line
96U96~6016,32012,2883 universes/output6 universes/outputSweet spot in the range
128U128~4821,76016,3844 universes/output8 universes/outputSerious capacity for large format
160U160~3827,20020,4805 universes/output10 universes/outputHigh capacity for demanding projects
192U192~3032,64024,5766 universes/output12 universes/outputMaximum capacity in the range
European manufacturer

Art-Net hardware for serious installations, with real support

The deskontroller LITE V3 64U is built for integrators, lighting professionals, rental, AV, and studios that need an Art-Net controller that is clear to configure, stable in the installation, and easy to document.

It keeps the approach that defines the deskontroller range: 32 physical outputs, no proprietary software, European manufacturing, and a 5-year warranty.

Trust signals
  • Made in Europe
  • 5-year warranty on deskontroller products
  • Architecture designed to distribute load more cleanly
  • Compatible with standard Art-Net workflows
  • Documentation and technical support available

Art-Net™ Designed by and Copyright Artistic Licence Holdings Ltd.

 The Art-Net protocol documentation is copyright Artistic Licence Holdings Ltd.

All other company names and/or product names are trademarks and/or entered trademarks of their respective holders.

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